Where testers learn to think like players
Domain is an education platform focused entirely on mobile game testing — the craft, the process, and the edge cases most courses skip. Founded in 2022, it grew out of a genuine gap between what QA bootcamps teach and what mobile studios actually need.
Live sessions connect learners across time zones.
Timeline
Platform launched with first cohort of 18 learners.
Individual mentorship track added alongside group sessions.
Curriculum expanded to cover performance and device fragmentation testing.
Multilingual sessions rolled out — German, French, Spanish cohorts active.
Adaptive learning paths with instructor-led feedback loops now standard.
The people running sessions
Otabek Firdavsi
Lead Instructor, Mobile QA
Ragnhild Solbø
Curriculum Designer
How sessions are structured
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01
Real builds, not textbook scenarios
Every session uses actual game builds — APK and IPA files — sourced from indie studios and internal projects. Learners file bugs against software that ships.
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02
Device coverage is part of the lesson plan
Android fragmentation across screen sizes, OS versions, and GPU classes is embedded into group exercises — not treated as an afterthought.
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03
Private sessions move at the learner's pace
Individual track learners set the agenda with their instructor. Progress depends on actual skill gaps, not a fixed syllabus timeline.
The curriculum covers functional testing, regression, performance profiling, and localization checks — skills that apply whether you're joining a studio or working freelance.